Asking someone with such a long history in mapmaking which one is his favorite might sound like asking someone for their favorite child but Guy's answer is quite simple: Every time he makes a new map, he puts so much thought, love, and detail into it that this becomes his new favorite map. His latest map may look simple but that doesn't stop it from being special.
Looking at his Community Hub page on Dungeonfog, you will find a wide variety of maps, lots of airships, boats and dungeons, so it may come as a surprise to learn that his favorite genre is actually sci-fi and not high fantasy. But Guy is more than just a map maker, winner of our makmaking challenges and host of our streams, he of course is also a Content Creator on his own channels. You can find him on his YouTube channel and his website.
On both you can find a sheer endless repertoire of tips and tricks on How to be a Great GM, how to enhance your games both as a dungeon master but also as a player and of course, how to create beautiful and stunning maps. But, after all these years, surely there has to be a part of the whole process that Guy doesn't like, right? It can't be all sunshine down in that foggy dungeon after all!
Well, laying out the map is the part Guy dreads the most. It's the step in creating a new map that takes him the longest and that fills him with self-doubt the most. And while it is an important step of his planning, it is also the part of map making he likes the least.
Watching the reaction of his players, on the other hand, and seeing his hard work pay out, is the other side of the coin for him, though. Actually playing and exploring the map with his party is the best part of creating maps for him, as this is the point where they come alive and can tell their story to each and every player.
With these very different sides of creating a map and having the worst part right at the start while having to wait till the very end for it to pay out, Guy's tips for other map makers comes as no surprise: Never give up. Your map, no matter what stage it is at right now, can be just a few props away from becoming phenomenal. And always remember that it only truly shines when your players see it.
Thanks again to the one and only Guy, the GreatGM for taking some time out of his busy schedule to talk to us! We wish him the best for his latest Kickstarter and we wish him and everyone else