News & Updates
State of development - 2018
Feb 09, 2018
New Update to ALPHA v 0.9 - Space and SciFi Maps, Lossless Zooming, Asset Library, Tiled Export, Worldmap assets and more!
Today we have updated our ALPHA to version 0.9. Apart from possible hotfixes, this is going to be our last update as ALPHA. The next update will be around end of February and will then transition into our Closed BETA.
Here are some of the new features that we have added with this update:
We have finally implemented our first draft of space props and textures! This is not the full set yet and we will be adding new props in the coming weeks, but it should give you a good toolset to create you first star bases, spaceships and outposts.
Asset Library & Loading improvements
We have implemented our first version of the asset library.
We have implemented a new rendering mechanics, that improves the quality of your maps remarkably. Everytime, you zoom in/out, we dynamically change the quality of the assets to fit the current zoom level. This also applies if you decide to export your maps on a higher scale-level.
Tiled Export - the last (?) step to limitless map sizes.
In the past updates we have experimented with a new approach to rendering maps. The first step was to add a map size tool, that allows to change the size of the map on the fly. According to this, we also changed the mechanics on how to render a map based on the current viewport, instead of always rendering the complete map. So in theory you should be able to create maps of limitless size.
World map assets
I didn’t want to open a complete new task here, since we already have enough to work on, but Debbie was so kind to draw some world map assets for us, that are now also available in the asset library. They are just a few, but I have the feeling, that Debbie has just started and we will see more soon.
We are keeping track of our development updates at Kickstarter, so if you want know more about our state of development, you can read our developers blog here:
Februar 7, 2018
Upcoming ALPHA v0.9, PowerVTT & WorldAnvil, Road ahead
Since the Kickstarter update I initially wrote became more like a short novel, I decided to split this update into two seperated ones, where this one here will give you...
Januar 19, 2018
New Update to ALPHA v 0.8 - This is a big one!
This update is a giant leap forward and I am very excited to announce it!
We spent the holiday season to clean up our code, get rid of bugs and...
December 21, 2017
ALPHA v0.5 is live - GM-Notes & Sharing
Alpha 5 Update: With a little delay (apologies for that!) we have released the new ALPHA version (v 0.5) introducing our first build of the GM-Notes system as well as...
December 1, 2017
Great News, ComicCon, New Servers, Upcoming ALPHA 5
Hi All! I know it’s been a while since the last update, so this update will be a bit longer than usual - but trust me - it’s worth...
November 14, 2017
DUNGEONFOG at the Vienna ComicCon, November 18.-19. 2017
From November 18th to19th you can find us at the Vienna ComicCon, where you can test out our latest build, take part in our dungeonbuilder workshop and meet the crew....
October 13, 2017
Dice are shipped & New update to ALPHA v0.4
Dice are shipped!Today we have shipped the dice, so they should reach you within the next 14 days (depending on where in the world you recide).
We have also...
September 15, 2017
Update to ALPHA Version 0.2 | 2nd Wave Invites
The update is live! Today we have applied the patch to ALPHA version 0.2. With this update we have added all the features that were initially planned, before the vacation...
September 6, 2017
ALPHA Update & Second Wave Invites.
Everyone has returned from their vacation and we have picked up, where we left off.
I am very happy with the progress, and although there are still tons of things...
August 14, 2017
ALPHA invitations are sent
Hurray! We have just sent the invitations.
If you are a GOLD backer or higher, please check your mailbox (and your spam folders), where you will find an email titled...