We have done our best to create a stable experience for you. And still, with every new test build we are creating, we are seeing new things that we would love to improve before handing it out. This is very much the nature of every software development and we know that it is now time to give you the build and collect your feedback. But we also think it is important to talk about expectations:
What you should expect:
Crashes. This means that the application could throw an error at you when you try to open it, because your graphics card does not support a component that we didn’t foresee, or it might crash while you are adding another big mountain range, because your RAM ran full and we need to further adjust the relation between RAM distribution and asset placement.
But that is exactly what we need to know. So please submit all your crash reports and logs, so we can use them to learn from it.
Bugs. We did our best to hunt down all critical bugs, but we expect that you will find bugs that we have missed. So go and do things that we didn’t anticipate, break it and let us know what you did!
What you should not expect:
A finished version. This is the first ALPHA release in a row of releases and it only contains two (although very elementary) tools: Landmasses and Props.
A fully stable experience. Even when testing our final release build we still had crashed here and there. Some of them are related to our render engine WGPU (which is new on the market and is being developed while we talk) and some of them are related to our database where more data will help us a lot to understand its weaknesses.
Keeping your maps after updates. If you want to keep the maps, export them as images. This ALPHA is not intended to sustain your maps through new update cycles. We will do our best to keep them through our ALPHA updates, but there is no guarantee that we need to change the architecture and your maps become useless.