What's coming next?
Next on the agenda is a new tool panel on the backend, which might mean an overhaul of the interface one last time, but also mean that we will reach a state where we can start making guides and tutorials for the software.
Once our team has finished the roadmap for the summer, we will be taking a small break from the world map editor and switching focus to the city map editor. This is in part in response to feedback from our dev team, who expressed some fatigue with working on world-building tools and asked for a change of challenges. Before we can change gears, we need to finalize what the world map editor needs to be in a state that doesn't feel "incomplete". It won't be feature complete and entirely done, but it will be at a point where it has a certain amount of options and tools available. Also note, that this break will only be temporary and once the team is ready, we will go back to continue work on the world map editor.
Last but not least, our Mapping it Out stream is now back to its normal schedule. Meaning the next monthly episode will be on June 28th, with a Kickstarter update shortly after. Until then, have fun testing and