Lair of the Toy Maker pt. 2
Part two! The northern exit from part one lands you right about in the middle of this map with stairs leading to a room full of statues. In our game, those statues fired darts as players made their way through. There is also a missing statue in that room wandering around the whole map.

This disjointedness of this map was intentional: a sinister Toy Maker (a BattleSauce Trade) had captured the child of a powerful \'Auroral\' being and held it, prisoner, here. The Toy Maker made random rooms filled with what he remembered as childhood games - sandbox, playground, slides, etc. As players progress through the map, the rooms evolve from a fantasy era to a futuristic era - full of wires and computers as this particular Toy Maker could also move between eras.
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