Hallelujah Islands Arena
Description
(Continuing with annoying Arena maps where i get a 75% kill ratio!)

[Please clone at will give a like and ill post more]

The Hallelujah Mountains are floating islands that circulate slowly in the magnetic currents like icebergs at sea, scraping against each other and the towering mesa-like mountains of the region.

Island crossing - All crossings require a DC8 Acrobatics check, if there are multiple crossings (n) in your movement all must be rolled successfully #n, failed attempt requires a dex save #n of DC10 or you fall.
Falling - 10d6 bludgeoning damage if you fall off the islands
Terrain - Roots or vines 1/2 movement, islands normal
Cover - 1/2 = +2 AC; 3/4 = +5 AC; Full = Can't be targeted (cover is evaluated by the square you stand in and the angle of the incoming attack)
Each level of stalactites are 10' at a 30° angle up
Jumping - DC10 Athletics (need 10' movement) as far as your strength ability score (no mod)
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